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Phantasmic

Phantasmic - Main image
$7.2 $12 In stock

Feint, bluff, and challenge correctly to become an elite magical duelist.

Each turn the Leader picks a Challenger and targets them with a spell. The Challenger plays a counterspell and declares whether it is stronger or weaker than the Leader’s spell.

The Leader must decide whether to believe the Challenger or not. The Challenger then reveals their card, resolving any revealed effects.

If the Leader guessed correctly, they win the duel and keep the Leader role; otherwise they lose the duel and the Challenger becomes the next Leader.

Play until someone wins or loses 3 duels. The first player to win 3 duels is the winner! Otherwise, if any player loses 3 duels, all other players win!

Customer Reviews (4.6 / 5 · 5 reviews)

Carter ★★★★★

Played three rounds with my partner and the tension when you have to declare your counterspell before knowing if they're bluffing is unreal. The leader-versus-challenger setup keeps everyone involved instead of waiting for their turn.

Samuel ★★★★★

The bluffing layer is what makes this sing—I’ve won entire rounds just by declaring my counterspell with total confidence when my hand was empty. The leader-versus-challenger tension keeps everyone at the table engaged, even the players who aren’t actively dueling.

Eva G. ★★★★★

The leader-targets-a-challenger mechanic creates such tense moments, and the counterspell bluffing has produced some genuinely hilarious table talk among my group. Winning a duel by successfully feinting feels way more rewarding than any luck-based card game I've tried.